Ash Dong
Kabala Incorporated Red Rock Consortium
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Posted - 2013.05.18 22:01:00 -
[1] - Quote
Hi all,
Over the last few days, my housemate (who is a non-Eve player - he played a trial but got bored of it), and another mate (again a non-eve player), have been playing Dust.
After hearing a slew of complaints, I thought I'd post them here to give players/Devs a view of the game from someone who doesn't play Eve. He also plays CoD so he does acknowledge some of this is just the difference in the game such as Dust requires cover and hiding a bit more.
Now I'm sure some of you may say "if you don't like Eve you won't like dust". But then isn't the purpose of Dust to bring new players into the New Eden universe, so it should appeal to non-eve players?
OK so here goes...
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Issues/impressions from a Non-Eve player
- Vehicles are too difficult to destroy
Running people over in the LAV's is fun but it seems almost to easy as small arms fire isn't generally enough to destroy one. This is compounded by the fact the starter suit that deals with LAVs and HAV's is useless against anything else. Its almost like you should spawn a LAV run people over then just get out when its damaged (if you cant just drive away from the danger) A couple of times I have tried to deal with the threat of a HAV or a LAV, I have shot them down to low health then the occupant just jumps out when he knows the next hit will kill them. This then leaves the team a man down effectively because you cant engage infantry with that fitting (the starter anti-tank fitting).
- Aiming is a little weird
When looking down your weapon the tracking seems too slow even when the sensitivity is set at the highest. Add to this the fact that the iron sights aren't the best option (the ability to add a red-dot sight would be great).
- Melee is not one-hit kill/not damaging enough
If you have the guts/advantage to get close enough to melee someone, a melee attack should be much more deadly than it currently is (with the butt of a gun). I don't think it should be an automatic kill on someone with full shields and amour because that would be a little too good, but I do feel it is a little under-powered.
- Nova knives should replace your gun melee
Having Nova Knives be a weapon which you have to "switch to" to use makes them much more difficult, especially when they then have to charge up to be more effective.
- Grenade issues
The grenade throwing distance feels a little too short. Another slight issue (this may simply be preference from other FPS games) is that the grenade button doesn't override the trigger (throwing a grenade requires taking your finger off the trigger before pressing the grenade button).
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I'm sure the both of us would appreciate some feedback on the above points, including counter-arguments for each point (to give my housemate a different view on them).
Thanks for reading everyone.
Koor (Dust and Eve player) and Anddie (CoD and Dust player) Darcy (Pc gamer/ FPS player)
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